The snappy movement and more claustrophobic map lends Hyper Scape a more arena-shooter vibe as players jump and dive in an attempt to out-maneuver each other. At times the mobility in Hyper Scape feels better than the movement in Apex Legends, and that game is essentially Titanfall 2 minus the wall-running. Movement is closer to Apex Legends than it is Fortnite, and players are able to double-jump and maneuver in the air with pin-point precision (that, and the slide is perhaps the fastest in the genre). Instead players drop into a modern city filled with narrow alleyways and dense clusters of buildings, where verticality reigns supreme. There are no hazardous field to cross under the watchful eyes of enemy snipers, perilous mountains to scale, or brushes to stake a campsite within. Naturally, the first difference players will notice is the map. ![]() It’s how Ubisoft has approached and altered this formula that makes Hyper Scape stand out. The basic concept hasn’t changed in Hyper Scape: drop into a massive map among an army of competing psychopaths, loot equipment from the field, and work with your team to be the last maniacs standing. It may not take the crown, but it can be a real contender when it’s completed. While the foundations are familiar Hyper Scape makes smart adjustments to the formula, and despite the game candidly being a work-in-progress it has the potential to stake a real claim within the crowded battle royale market. Turns out Ubisoft wasn’t interested in copying their competitors verbatim. ‘Great,’ I thought, ‘let’s add another one on to the pile.’ For every Apex Legends and Call of Duty: Warzone there’s a half-dozen struggling or failed battle royales, so when Ubisoft’s Hyper Scape leaked earlier last week I couldn’t help but roll my eyes. ![]() Since then it feels like every publisher has taken a crack at crafting their own “winner, winner chicken dinner” to varying success. The genre exploded onto the scene with PlayerUnknown’s Battlegrounds, then hit critical mass when Fortnite pivoted from their Save the World PvE mode towards Battle Royale. The crown is an excellent motivator for teams to keep fighting, even if only two squads remain.Throw a stone in today’s gaming market and you’ll likely hit a Battle Royale of sorts. Hyper Scape is all about encouraging groups to fight it out, though, even the way you revive teammates requires you to take out an opponent to spawn on the fallen beacon. It’s a useful mechanic to encourage players to fight it out at the end of the game rather than seek shelter or wait for a large, damaging circle to damage the enemy team. ![]() The crown holder determines the winner unless all teams are eliminated before the timer runs out. It doesn’t matter how many other squads there are alongside yours at the end of the match. When it does, grab it, and the crown gives away your location, but if you can keep it for 45 seconds, you win the game instantly. You can see the crown’s location before it spawns and how long until it spawns. ![]() Everyone who is left in the match has the chance to grab it, but you have to be fast and be prepared for everyone who is left to go after you. The crown only appears when there’s one sector available for players to move around. But in Hyper Scape, when there’s only one sector left for players to move around in the game, a crown spawns, and becomes an alternative way to win the match. That’s standard procedure for any battle royale title, so it’s unsurprising. The first, and most straightforward method, is to eliminate all of the other players in the game, so you and your squad are the last ones. Hyper Scape has more than one way for you to win the game.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |